Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps Stutters – This game is very likely to stutter and have poor frame rates. n123 Number of benchmarks for this median value / * Approximate position Below that, it will be hard to get a smooth gaming experience.ĭue to the good experiences so far, we will switch from Fraps (DX11) and OCAT (DX12) to the CapFrameX tool for game benchmarks in the future, which seems to work smoothly and contains a lot of practical features (e.g. In general, the graphics card should be equipped with a minimum of 4 GB of VRAM. While the CPU can be the limiting factor at moderate settings and resolutions, the GPU becomes the bottleneck at higher resolutions and graphics levels. Accordingly, the following hardware recommendations apply. Since lightning-fast reactions are not that important in Flight Simulator, 30 FPS and upwards is enough for a decent gameplay. The sequence is technically quite demanding, although there are scenes that are even more complex (like New York, for example). After the intro video is done and the game has finished stuttering, the frame rate is recorded for about 60 seconds. As you can see in the video below, we use one of the so-called Landing Challenges for our speed measurements, more precisely, in Sydney, Australia.
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